Tuesday, 9 October 2007

Dynamic Lighting for Tension in Games

Seif El-Nasr M, Niedenthal S, Knez I, Almeida P, Zupko J, Dynamic Lighting for Tension in Games (2006) The international journal of computer game research -
Volume 7 Issue 1
http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
Date Accessed 9/10/07


This article sets out to discuss the ways in which simulated lighting can change the aesthetics for a game. It analyses a variety of films in which lighting can change many emotions and thoughts. The journal also shows a case study of games in which lights have affected the player’s emotions. From here it develops two systems to quantify their theories and tests them informally on one hundred or so subjects. This article has great relevance to our group work as it draws from film theory to create an emotional response from players in a specific way. Although the article does have some weaknesses, primarily being the lack of scientific testing, we hope to learn from the researches mistakes so that we do not create similar ones.

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